Battlefield 3 / StarCraft II

Archive for the ‘Battlefield 3 PC’ Category

New Battlefield 3 Gameplay Video!

Only 6 more sleeps until Battlefield 3 releases! Let’s all prepare to fly helicopters into tunnels and jump off cliffs as depicted in the video above.

As a side note, we are on GameBattles and we are recruiting! Tell your friends!

[insert cheesy sign-off line here] See you on the battlefield!

Maps Revealed *Unofficial

All speculation but rumor has it that these are the maps that will be available on launch day.

Battlefield Map Names:

  • Operation Metro
  • Caspian Border
  • Operation Firestorm
  • Grand Bazaar
  • Kharg Island
  • Tehran Highway
  • Siene Crossing
  • Nosharh Crossing
  • Damavand Peak

Top 10 Battlefield 3 Open Beta issues and how we are addressing them

Some Good news for all you fellow battlefielders! Read below for some good news 🙂

SOURCE URL: http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/10/06/246-dfj-246-dfj.aspx

We’re more than half way through the open beta and thrilled to see so many people still enjoying the game while continuing to give us great feedback. As part of our dedication to showing you how your feedback is directly affecting and improving Battlefield 3, here are the latest Top-Ten Community Issues that we’re addressing.

1. Squad issues: Cannot play with friends within same squad, squads get split up onto opposite teams, etc.

There will be improved squad functionality in the retail game (including but not limited to): the ability to create squads prior to launching into a game, sticking with your squad when joining a game and continuing together through future games (If team balance on the server allows it), inviting friends to a squad and changing squads once in game.

2. Regarding additional Open Beta content and fixes/patches for consoles, including PlayStation 3 issues with chat and party systems

While we would like to patch the Open Beta, DICE is currently focusing its available resources on polishing the retail game.

3. Will DICE have enough time to iron out everything by release?

Please see General Manager Karl Magnus Troedsson’s blog post regarding this question.

4. Can we have ability to change settings/options before deployment into match on PC?

The ability to modify your settings via the deploy screen has been added into the retail game.

5. Issues with terrain stability and “falling into the map” on Operation Métro

This has been fixed for the beta via a server side update.

6. Kill cam sometimes zooms out too far or outside the map

This has been fixed for the launch of the retail game.

7. A bug that sometimes keeps some players from being able to sprint

This has been fixed for the launch of the retail game.

8. Screen flickering/stuttering. Blue screen remains after respawn. Game locks up after deploying C4 (360)

This has been fixed for the launch of the retail game.

9. Downed bodies appear to be dead, but are not

The DICE team has been looking into this issue – which is caused by a combination of incidents in a confined area – and are working hard to address the issue for the launch of the retail game.

10. Why is the hit detection seemingly different from Battlefield: Bad Company 2?

The netcode is one of the many things that we are testing as part of the Open Beta and is not necessarily reflective of the final retail game. The DICE team appreciates and has heard the feedback you’ve provided and is further optimizing online play.

Don’t forget to keep submitting your ideas and issues to the Battlelog forums. Thanks to your help and participation we’re on track to make Battlefield 3 our greatest game to date!

Battlefield 3 PC Server Ordered! & Vent Server!

Giv’n Kids Nightmares has just preordered a Ranked 48 player PC server for Battlefield 3 located in Seattle, WA. Details to follow when Battlefield 3 launches.

Added a VENT Server as well (open for beta)

Hostname: clangkn.com
password: qq

Winning!